I’m a software engineer with over 10 years of experience building rich interactions between people and computers. My interests include…

  • Machine learning and AI
  • 3D graphics, Video Games, and VR
  • Building delightful tools and apps
  • Distributed systems
  • RTC & networking

Most recently, I was a senior engineer in Meta’s Reality Labs Research lab in Pittsburgh, where I worked with researchers, PMs, and other teams at Meta to advance and scale research toward photorealistic telepresence in AR and VR based on “codec avatar” tech.

Prior to that, I also enjoyed working on 3D laser scan processing tools as a Principal Engineer with Autodesk Pittsburgh and developing browser games at Electronic Arts.

I also earned my MSc degree as a member of the Sensorimotor Systems Lab at the University of British Columbia based on research into haptic interfaces for virtual environments

Recently I’ve mostly used Python, PyTorch, C++, and git. Previously, my toolbox has also included C#, OpenGL, Mercurcial (hg), GLSL, PHP, Node.js, TypeScript, Matlab, Java, Flash/AS3, WebRTC, Thrift, Protobufs, some HTML, and a whole mess of apps & tools built with Qt.

In my free time, I’m most likely reading, swimming, running around Pittsburgh’s lovely parks, trying out a new video game, or baking tasty treats.

Contact:
bhumberston (at) gmail (dot) com
LinkedIn