Hiya! I’m a software engineer, game developer, and computer graphics researcher. I love to create & play with systems that give people and computers a chance to interact. My recent work and interests have covered:
- physical character animation
- machine learning
- haptic interfaces
- interactions with virtual worlds
- game dev
- distributed computing
I’ve developed experimental student games while an undergrad at Cornell University and industry titles at Electronic Arts. On the research side, I conducted graduate studies as a member of the Sensorimotor Systems Lab at the University of British Columbia and the computer graphics lab at Carnegie Mellon University.
My box of tools typically includes C++, python, git, OpenGL, glsl, matlab, Java, numpy, scikit-learn, mongodb, protobuffers, and a whole mess of GUIs built on Qt. I also have experience in AS3 and Android dev. After years of Visual Studio/Windows reliance, I’ve finally discovered the joy of unix shells, sublime text, & cmake.
In my free time, I’m most likely stuck in a sci fi or pop sci book, swimming at a local waterhole, trying out a new MMO, baking goodies, or out for a wandering afternoon stroll, contemplating life, the universe, and everything.
email: bhumberston (at) gmail (dot) com
location: Smith 234, Carnegie Mellon University, Pittsburgh, PA, 15213